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proof that plugged-in wires can break levels 3/3

Having any wires plugged into anything can cause all objects to temporarily have "omni-layerial" collision, allowing objects on different layers to collide, resulting in levels sometimes becoming horrendously broken
If you don't want your level broken, unplug everything before saving and/or uploading. When doing the latter, set it to challenge so that the user can plug it all back in. Another "solution" is to avoid having overlapping objects.
Hopes this helps you avoid the monstorous frustration of seeing hours/days/weeks/YEARS OF WORK PRACTICALITY BURNED TO THE GROUND!

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Level ID51518
Average rating0 (0 votes)
PublishedJun 14, 2017
Last modifiedJun 14, 2017

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